PowerVR SGX544 MP3 532MHz vs Tegra 4
PowerVR SGX544 MP3 532MHz
Tegra 4
48 Shaders
Shared Memory
532MHz
|
48 Shaders
Shared Memory
672MHz
|
FP32
0.05 TFLOPS
|
FP32
0.06 TFLOPS
|
-
-
|
FP16
0.13 TFLOPS
|
Form Factor
iGPU
-
|
Form Factor
iGPU
-
|
TDP
Shared
|
TDP
Shared
|
-
-
-
-
-
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-
-
-
-
-
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GB5 OpenCL - N/A
0%
|
GB5 OpenCL - N/A
0%
|
GB5 CUDA - N/A
0%
|
GB5 CUDA - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Metal - N/A
0%
|
GB5 Vulkan - N/A
0%
|
GB5 Vulkan - N/A
0%
|
OCT 2020.1 - N/A
0%
|
OCT 2020.1 - N/A
0%
|
OCT Metal - N/A
0%
|
OCT Metal - N/A
0%
|
Manufacturer
Imagination
|
Manufacturer
NVIDIA
|
Chip Designer
Imagination
|
Chip Designer
NVIDIA
|
Architecture
SGX
|
Architecture
VEC4
|
Family
SGX
|
Family
Tegra
|
Codename
Series5XT
Exynos 5 Octa 5410
Variant
SGX544
|
Codename
Wayne
T114
-
-
|
Market Segment
Mobile
|
Market Segment
Mobile
|
Release Date
4/1/2013
|
Release Date
3/1/2013
|
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-
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-
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-
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-
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Form
iGPU
|
Form
iGPU
|
Shading Units
48 Shaders
-
|
Shading Units
48 Shaders
24 Vertex Shaders
|
Texture Mapping Units
6 TMUs
|
Texture Mapping Units
24 TMUs
|
Render Output Units
6 ROPs
|
Render Output Units
4 ROPs
|
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-
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-
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-
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-
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-
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-
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-
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-
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Execution Units
12 EUs
|
-
-
|
Graphics Processing Clusters
3 GPCs
|
-
-
|
-
-
-
532MHz
|
-
-
-
672MHz
|
-
-
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-
|
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-
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-
-
-
|
-
-
-
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FP16
0.13 TFLOPS
-
|
-
-
-
|
-
-
-
|
FP32
0.05 TFLOPS
|
FP32
0.06 TFLOPS
|
-
-
|
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-
|
-
-
-
|
-
-
-
|
-
-
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-
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-
|
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-
-
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Pixel Fillrate
3.192 GPixel/s
|
Pixel Fillrate
2.688 GPixel/s
|
-
-
|
-
-
|
Texture Fillrate
3.192 GTexel/s
|
Texture Fillrate
16.128 GTexel/s
|
-
-
|
-
-
|
L1
-
-
-
Unknown
|
L1
-
-
-
Unknown
|
L2
Unknown
|
L2
Unknown
|
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-
-
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-
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-
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Shared Memory
-
-
|
Shared Memory
-
-
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-
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-
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TDP
Shared
|
TDP
Shared
|
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-
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-
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No Ports
|
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No Ports
|
Max Resolution
1920x1200
|
Max Resolution
Unknown
|
Max Resolution Refresh Rate
60Hz
|
Max Resolution Refresh Rate
-
|
Variable Refresh Rate
-
-
-
|
Variable Refresh Rate
-
-
-
|
Display Stream Compression (DSC)
Not Supported
|
Display Stream Compression (DSC)
Not Supported
|
Multi Monitor Support
1
|
Multi Monitor Support
Unknown
|
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-
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-
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No Encoders
-
|
No Encoders
-
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No Decoders
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No Decoders
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Direct X
9
Direct 3D
9_3
|
-
-
-
-
|
OpenGL
2.0
-
-
-
-
|
-
-
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-
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Shader Model
3.0
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Not a Card
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Not a Card
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