Adreno 305+ vs PowerVR G6050

Adreno 305+
PowerVR G6050
24 Shaders
Shared Memory
400MHz
16 Shaders
Shared Memory
600MHz
FP32
0.02 TFLOPS
FP32
0.02 TFLOPS
FP16
0.04 TFLOPS
FP16
0.03 TFLOPS
Form Factor
iGPU
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Form Factor
iGPU
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TDP
5W
TDP
Shared
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GB5 OpenCL - N/A
0%
GB5 OpenCL - N/A
0%
GB5 CUDA - N/A
0%
GB5 CUDA - N/A
0%
GB5 Metal - N/A
0%
GB5 Metal - N/A
0%
GB5 Vulkan - N/A
0%
GB5 Vulkan - N/A
0%
OCT 2020.1 - N/A
0%
OCT 2020.1 - N/A
0%
OCT Metal - N/A
0%
OCT Metal - N/A
0%
Manufacturer
Qualcomm
Manufacturer
Imagination
Chip Designer
Qualcomm
Chip Designer
Imagination
Architecture
Adreno 300
Architecture
Rogue
Family
Adreno 300
Family
G6000
Codename
Oxili
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Codename
Series6XE
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Market Segment
Mobile
Market Segment
Mobile
Release Date
7/1/2012
Release Date
1/1/2014
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Form
iGPU
Form
iGPU
Shading Units
24 Shaders
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Shading Units
16 Shaders
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Texture Mapping Units
2 TMUs
Texture Mapping Units
1 TMU
Render Output Units
2 ROPs
Render Output Units
1 ROP
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Execution Units
1 EU
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Graphics Processing Clusters
1 GPC
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400MHz
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600MHz
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FP16
0.04 TFLOPS
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FP16
0.03 TFLOPS
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FP32
0.02 TFLOPS
FP32
0.02 TFLOPS
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FP64
0.01 TFLOPS
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FP64
0 TFLOPS
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Pixel Fillrate
0.8 GPixel/s
Pixel Fillrate
0.6 GPixel/s
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Texture Fillrate
0.8 GTexel/s
Texture Fillrate
0.6 GTexel/s
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L1
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Unknown
L1
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Unknown
L2
128KB Shared
L2
Unknown
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Shared Memory
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Shared Memory
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TDP
5W
TDP
Shared
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No Ports
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No Ports
Max Resolution
1366x768
Max Resolution
2048x1536
Max Resolution Refresh Rate
60Hz
Max Resolution Refresh Rate
60Hz
Variable Refresh Rate
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Variable Refresh Rate
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Display Stream Compression (DSC)
Not Supported
Display Stream Compression (DSC)
Not Supported
Multi Monitor Support
1
Multi Monitor Support
1
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Model
QDSP6
No Encoders
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Codec
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MPEG-4
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VP8
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H.263
AVC (H.264)
HEVC (H.265)
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Model
QDSP6
No Decoders
Codec
MPEG-1
MPEG-2
MPEG-4
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VP8
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AVC (H.264)
HEVC (H.265)
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Direct X
11
Direct 3D
9_3
Direct X
9
Direct 3D
9_3
OpenGL
3.0
OpenCL
1.1
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OpenGL
3.2
OpenCL
1.2
Vulkan
1.1
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Not a Card
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Not a Card
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Change Results